Okay, so I was messing around with Astro the other day, and I had this idea to make a cool “ring” component. You know, like a circular progress bar or something. I’ve seen these things around, and I always thought they looked pretty neat. Figured I’d give it a shot myself.

Getting Started
First things first, I created a new Astro component. I just named it `*`. I like to keep things simple, you know?
Then, I started thinking about the basic structure. It’s a circle, right? So, I knew I’d need some SVGs. I whipped up a quick `circle` element inside an `svg` tag. I played with the `cx`, `cy`, and `r` attributes to get the size and position I wanted. These are like, the x-coordinate, y-coordinate, and radius of the circle. Basic stuff.
Making it Dynamic
But a plain circle is boring, huh? I wanted to make it show progress, like a loading indicator. So, I started messing with the `stroke-dasharray` and `stroke-dashoffset` properties. These are the keys to the magic!
I figured out that `stroke-dasharray` defines the pattern of dashes and gaps in the circle’s stroke. If you set it to the circle’s circumference, you basically get a full circle. I used a bit of JavaScript to calculate that: `2 * radius`.
Then comes `stroke-dashoffset`. This is where you control how much of the circle is “filled in”. By changing this value, you can make it look like the ring is loading or progressing. I created a `progress` prop in my Astro component so I could control this from outside.
Adding Some Style
Of course, I wanted it to look good too. I added some basic styles for the stroke color and width. I used Astro’s “ tag for this. Super convenient. I made the stroke a nice blue color and a bit thicker, so it’s easy to see.
Putting it All Together
Here is the basic structure what i did:
- Created a new Astro component (*).
- Added an SVG element with a circle inside.
- Used `stroke-dasharray` and `stroke-dashoffset` to control the “progress” of the ring.
- Calculated the circle’s circumference using JavaScript.
- Created a `progress` prop to control the ring’s appearance.
- Added some basic styles for the stroke color and width.
I played around with different `progress` values, and it worked! I could make the ring fill up from 0 to 100, or any value in between. It felt pretty satisfying to see it working, to be honest.

It’s not perfect, of course. I might add some animations later, or maybe make it customizable with different colors and sizes. But for a quick experiment, I think it turned out pretty well. It’s always fun to build something from scratch and see it come to life.