Alright folks, gather ’round. Been putting some serious hours into Brawl Stars lately, especially with Rosa. She’s a beast up close, but getting the build right? Took some messing around. I wanted to share how I landed on what feels like the best setup for her, at least based on my own runs.

Starting Out: Trying the Basics
So, first thing I did was just jump into games, trying out her different abilities. You know how it is, gotta get a feel for things.
- Plant Life Star Power: Tried this one first. The healing in bushes is nice, yeah? But I found myself out of bushes too often, or the healing wasn’t quite enough when things got really messy. Felt a bit situational.
- Thorny Gloves Star Power: Swapped over to this. Okay, the extra punch damage during her Super? Noticeable difference. Made diving onto squishier brawlers feel way more impactful. Felt more consistent for aggression.
Then came the Gadgets.
- Grow Light: Making your own bushes is cool, right? Used it to set up ambushes or create cover on open maps. Definitely useful sometimes, but felt like I didn’t always need it, or I’d waste it.
- Unfriendly Bushes: This one slows enemies down. Tried it next. Found it super handy for trapping people trying to run away or slowing down tanks charging at me. Also good for making a quick getaway myself. Seemed more generally useful in fights.
Moving onto Gears: The Real Grind
Gears add another layer, don’t they? This took more time, mixing and matching.
I started with Damage and Shield. The idea was more damage, more survivability. It was… okay. The shield helped a bit, extra damage was fine, but it didn’t feel like it dramatically changed how I played her or fixed her core weaknesses (like getting kited).
Then I tried Speed and Health. Man, the Speed gear in bushes? That felt good. Made Rosa much quicker getting in and out of cover, closing gaps. The Health gear just made her beefier, letting her soak up a bit more punishment before needing to pop her Super or retreat. This combo started clicking better with how I wanted to play her – a real close-quarters menace.
Settling on the Build: What Worked for Me
After all that testing, going back and forth, playing match after match, I started to lean heavily towards one specific setup. It just felt the most reliable across different maps and modes.
My goal was consistency and playing to her strengths: tankiness and close-range power.
So, here’s what I landed on:

- Star Power: Thorny Gloves. The extra damage during her Super feels essential for securing kills when you commit.
- Gadget: Unfriendly Bushes. The slow offers great control, helping lock down opponents or escape tricky spots. Grow Light is still decent situationally, but Unfriendly Bushes felt more consistently valuable in brawls.
- Gears: Speed (in bushes) and Health. The speed boost makes bush play much more dynamic, and the extra health pads out her already decent HP pool, especially combined with her Super shield.
Playing with This Setup
How I run this build is pretty straightforward. I stick to bushes as much as possible, using that Speed gear to patrol areas or surprise enemies. When I engage, I try to get right on top of them. Pop the Super when I’m taking heat or diving deep. The Thorny Gloves make that Super phase really count. If they try to run, hit ’em with the Unfriendly Bushes gadget to slow them for the finish.
It’s all about controlling those grassy areas and forcing fights on your terms. You gotta be patient, wait for the right moment to jump in.
Final Thoughts
Look, this is just what I found works best after spending time actually playing her and experimenting. Maybe you’ll try it and find something slightly different clicks better for you, and that’s cool. But for a solid, reliable Rosa build that plays to her strengths, this combo of Thorny Gloves, Unfriendly Bushes, Speed, and Health has been doing wonders for me. Give it a shot, see how it feels in your own games!