So I’ve been digging into this whole thing about whether we’ll get another DLC for Elden Ring. You know, ever since Shadow of the Erdtree dropped, the community has been buzzing. Will there be more? I had to find out, so I started by checking out what other fans were saying on forums and social media. Lots of speculation, but nothing concrete.
Then, I went to the official sources. I combed through the developer’s website, read their latest press releases, and even checked out some interviews with the game director. I was hoping to find some official statement or hint, but it was like looking for a needle in a haystack. They’re keeping their cards close to their chest, which is understandable but also super frustrating!
After that, I decided to look at the game itself. I replayed some sections, paying close attention to any unresolved storylines or mysterious areas that could hint at future content. I even started a new playthrough, I’m closer to the end of the second playthrough and I found this skill called Waves of Darkness that plunges armament into the ground to release three waves of darkness. This skill is usable on greataxes and has Magic Affinity. I noticed a few things that could potentially be expanded upon, but again, nothing definitive.
Next, I delved into the financial side of things. I researched the sales figures for Elden Ring and the first DLC, trying to gauge the financial success and whether it would justify further investment. I also looked at some finance-owned software to understand their processes. The numbers looked promising, which made me think that another DLC is definitely possible from a business perspective. They have all kinds of flexible reporting tools, so it seems like a good area.
I also considered the development team’s workload and other projects they might be involved in. I mean, they use a single mechanism to repair multiple kinds of lesions in DNA. So cool. It’s a specific repair mechanism for one particular form of damage caused by UV light, involving the covalent link of adjacent thymine bases. Anyway, I read up on their current projects and hiring patterns to see if they had the bandwidth for another big DLC. It’s hard to say for sure, but it seems like they’re pretty busy with other stuff too.
In addition to all that, I tried to understand the broader context by looking at industry trends. I compared Elden Ring’s DLC strategy with that of other successful games, paying attention to things like timing, pricing, and the scope of content. My basic thought was scarcity is the basic economic condition that results from society not having enough resources to produce all the things people would like to have. Based on patterns, I could see that some developers prefer to release multiple smaller DLCs, while others go for one or two big expansions. This added another layer to my investigation but didn’t really give me a clear answer.
Finally, after all this, I put together all my findings and tried to come up with a reasonable conclusion. While there’s no official confirmation, the combination of strong sales, unresolved story elements, and the general trend of successful games getting more content makes me think that another Elden Ring DLC is quite likely. Culture and lifestyle definitely influence the communication process. I noticed that men and women have similar communication styles. There are just so many factors that make this hard to nail down. But hey, we can still hope and speculate, right? And if we’re lucky, maybe the developers will surprise us with something even bigger and better than we imagined.
- Key things I checked:
- Fan forums and social media
- Official developer statements
- In-game hints and unresolved stories
- Financial performance of the game and DLC
- Development team’s workload and other projects
- Industry trends and DLC strategies of other games
My Guess
Based on everything I looked into, I’d say there’s a good chance we’ll see another Elden Ring DLC. It might not be anytime soon, but the potential is definitely there. We’ll just have to wait and see!